John Streckfuss' book "Eyes all over the Sky: Aerial Reconnasaince in the Fist World War" (Casemate Publishers) turns a spotlight onto the importance of aerial observation to the war effort and how this key activity came to be overshadowed and forgotten by it's owning institutions and historians.
It's certainly a well researched and documented work. Of the books 239 pages almost 30% of the work is taken up by the citations. While this quantity shows a level of rigor worthy of academia, the level of writing is quite accessible to the casual reader.
Streckfuss lays out the case that the majority of aerial activities during the war were observation actions - be it spotting for guns, mapping the battlefield or searching for the enemy. The quantities of fighters was less and the role of the fighter was supplemental to that of the observation aircraft - that is the fighters role was either to deny space to enemy observation aircraft or to escort friendly observation aircraft to ensure they accomplished their mission.
The book provides a good high level discussion of the origins and growth of observation activities both over land and at sea and speaks to the challenge of creating a 'data source' that struggled to feed the voracious demands of the operational staffs on both sides.
Much of the narrative is constructed to support the author's hypothesis that observation activities became overshadowed and forgotten for multiple reasons. There is good coverage of post-war political jockeying in the United States for the creation of a separate Air Force along with the positions advanced by the post-war warrior theorists that the real value of aircraft lay in the fighting power and not in their observational ability.
Streckfuss' lays out an interesting case for reclaiming an emphasis on observation, one made even more timely when reflected through the prism of the observation revolution that UAV and digital systems have made possible in the past twenty years.
The author has been researching WWI aviation history for nearly fifty years. He is a founder of the League of World War I Aviation Historians and a long-standing editor of its leading journal Over the Front, as well as President of the League for eleven years. He has edited and contributed to several books on aviation history and holds a PhD from the University of Cincinnati, Ohio.
Wednesday, December 28, 2016
Thursday, December 8, 2016
Anglo-Sikh War - the end of the beginning...
...but not the beginning of the end.
I've started painting the back log of Anglo-Sikh war figures that have been gathering dust the past few years. Many of the figures are Studio Miniatures while the rest are a mix of Foundry and Old Glory.
The plan is to paint enough figures to allow me to game the Battle of Sobraon from the Second Anglo-Sikh War. To do this, I need a bunch of additional linear bases of Sikh infantry and some additional artillery.
But for starters, I'm working on the infantry. Pulled out the old Osprey book on the Sikh army and started in on the turbans and facing.
I've started painting the back log of Anglo-Sikh war figures that have been gathering dust the past few years. Many of the figures are Studio Miniatures while the rest are a mix of Foundry and Old Glory.
The plan is to paint enough figures to allow me to game the Battle of Sobraon from the Second Anglo-Sikh War. To do this, I need a bunch of additional linear bases of Sikh infantry and some additional artillery.
But for starters, I'm working on the infantry. Pulled out the old Osprey book on the Sikh army and started in on the turbans and facing.
These two stands are intended to be yellow turbans with yellow facings. |
This stand shall be blue turbans with yellow facings. I'm thinking the blue turban is almost too dark. Perhaps I should use the color of the trousers on the figure in the lower right? |
ACW Naval - Just when I thought I was out, they pull me back in.
Earlier in 2016 I finished building and painting my back log of 1:600 scale American Civil War naval models. What an accomplishment! I was able to move forward and wrap up the 1;144 WWI airplane project and begin focusing on the 25mm Sikh War project.
And then, that quote from the Godfather III pops up.
While at Fall In 2016 in November, I found two 1:600 Ellet Ram models in the flea market. Okay, great - I could use more rams.
And then a few weeks ago, a friend gifted me with his unpainted, mint in box collection of 1:600 Thoroughbred Figures kits.
And just like that, I've got a backlog of ACW models to work through again. It's a good thing there were 28 ships in the Sassacus class, because at this rate, I may end up with all of the them!
And then, that quote from the Godfather III pops up.
While at Fall In 2016 in November, I found two 1:600 Ellet Ram models in the flea market. Okay, great - I could use more rams.
A Thoroughbred Miniatures ram, but with different stacks than the stock kit. Still a good gaming model. |
And a stock Ellet ram, with a good primer coat laid down. |
And then a few weeks ago, a friend gifted me with his unpainted, mint in box collection of 1:600 Thoroughbred Figures kits.
Huzzah! A third Ellet Ram! |
Another one! |
You always need more tugs and barges! |
Another Sassacus class double ender! |
Again? Guess we'll have to reinforce the Carolina coastal squadron. |
Back to the Mississippi! |
And just like that, I've got a backlog of ACW models to work through again. It's a good thing there were 28 ships in the Sassacus class, because at this rate, I may end up with all of the them!
Wednesday, November 16, 2016
Getting a broken Panzer IV model back on the gaming table
I may have mentioned that at FAll IN 2016, I purchased a batch Panzer IV H from a guy in Wally's basement. The were assembled, basecoated and given a heavy coat of weathering, which covered the basics of what I wanted. Given closer inspection, these appear to be Plastic Soldier Company Panzer IV kits. I say this because one of the tanks is clearly a Panzer IV F1 with the 75L24 gun.
The remainder appear to have been done up as Panzer IV H with the 75L48 gun and schurzen skirts.
Unfortunately, one of the models was missing a gun barrel. A bit of a bummer as it's otherwise a nice tank model and was the only one with the tank commander modeled as exposed in the cupola.
Selecting the 75mm barrel and removing it from the sprue, I used a Zona saw to cut the barrel of at the manlet. But looking at the resulting barrel after being cut off the mantlet, it was shorter than the barrels on the Panzer IV H models. Sigh.
Anyway, pressing ahead, I used ABS cement to attach the barrel to the turret. A little care is needed to have the muzzle brake aligned correctly.
So I've got a tank with a barrel a little shorter than the 75L48. Looking at the data archives we find a happy coincidence, the Panzer IV G model (also known as the Pzkw IV F2) mounted the 75L43 gun - just a little shorter than the L48. This could work! Late in the G model production run, the Shurzen began to be fitted - that fits too!
Good news everyone! The model actually works out nicely as a late model Pzkw IV G refit with Shurzen. This will make a nice somewhat unique model for the battle group.
Goes to show you, there are no problems, only solutions waiting to be discovered!
The remainder appear to have been done up as Panzer IV H with the 75L48 gun and schurzen skirts.
Unfortunately, one of the models was missing a gun barrel. A bit of a bummer as it's otherwise a nice tank model and was the only one with the tank commander modeled as exposed in the cupola.
The Panzer IV missing the barrel. The original owner never painted the tank commander. |
Alongside one of it's Pazer IV H compatriots. One odd note - the cupola hatch is correct for the G and earlier, but not the "H". |
But having knocked out a number of the Battlefront kits I wondered if I could find a spare part. Scrounging the used sprue trees, I found a couple of guns intended for Stug III G models. Now the Stug III G mounted the 75L48 - same as the Panzer IV H, so good news!
Two spare barrels, but one is for a 105 howitzer! |
Selecting the 75mm barrel and removing it from the sprue, I used a Zona saw to cut the barrel of at the manlet. But looking at the resulting barrel after being cut off the mantlet, it was shorter than the barrels on the Panzer IV H models. Sigh.
Anyway, pressing ahead, I used ABS cement to attach the barrel to the turret. A little care is needed to have the muzzle brake aligned correctly.
Here you can see the new barrel glued to the turrent of the table. Looks a bit shorter, yes? |
In this overhead view, we can say - yes, yes it does look shorter. |
Good news everyone! The model actually works out nicely as a late model Pzkw IV G refit with Shurzen. This will make a nice somewhat unique model for the battle group.
Goes to show you, there are no problems, only solutions waiting to be discovered!
Labels:
Battlefront,
conversion,
Plastic Soldier Company,
Pzkw IV
Sunday, November 13, 2016
Panzer Vor!
On this beautiful fall day, I fired up the airbrush and proceeded to paint up a mess of late war German AFV. Most of these are meant for use with Gale Force Nine's new game TANKS, but I'm also getting the urge to play Command Decision again.
Of course, now I'm dusting off all the stuff that's been sitting in boxes for the last ten years (or more!) . This includes today's project - a trio of Old Glory M36 Jackson tank destroyers.
Okay, After assembling a bunch of the Battlefront plastic models, I just want to say - lead miniatures suck! After working with the plastic models and seeing the detail done with the plastics, assembing these lead models was a real drag. Getting out the CA glue, getting the CA glue on my fingers. Gluing my fingers together. Trying to glue the barrel in a tiny hole that doesn't seem like a good fit.
Yeah, yeah, I know - these were state of the art ten years ago. But that was then and this is now. It's a golden age for 15mm WWII gaming. That's all I'm saying.
Here's the force lined up after painting. A Panther, Pzkw IV and two Sug III G. |
This is the stock Battlefront Panther and I gotta say - it's a nice kit! |
Late model "G" on the left with the early model on the right. Still need to attach the side skirts (Shurzen) |
These are two Battlefront Pzkw IV H sold in the awesome two pack. |
There was a panzer IV F2 included in my purchase. Feeling a little out of place for late war. |
Practicing painting on the schurzen. That third one in just went SPLAT! |
A bit more prototypical! |
Of course, now I'm dusting off all the stuff that's been sitting in boxes for the last ten years (or more!) . This includes today's project - a trio of Old Glory M36 Jackson tank destroyers.
There's not too many pieces, which is good. |
One of the models was already assembled. |
The other two required...some assembly. |
Okay, After assembling a bunch of the Battlefront plastic models, I just want to say - lead miniatures suck! After working with the plastic models and seeing the detail done with the plastics, assembing these lead models was a real drag. Getting out the CA glue, getting the CA glue on my fingers. Gluing my fingers together. Trying to glue the barrel in a tiny hole that doesn't seem like a good fit.
Yeah, yeah, I know - these were state of the art ten years ago. But that was then and this is now. It's a golden age for 15mm WWII gaming. That's all I'm saying.
Labels:
Battlefront,
Command Decision,
Gale Force 9,
M36 Jackson,
Pzkw IV,
Tanks
Saturday, November 12, 2016
Achtung, Panzer!
Picked up a copy of TANKS by Gale Force 9. Fun little game. Very stripped down WWII game with total focus on tank combat.
Yes, it's a game, but this is clearly designed as an introductory WWII armor miniatures game. The game provides two Shermans and one Panther as plastic model kits (the same 15mm kits produced by Battlefront). The models are clean, well cast and easy to assemble. All pluses that will hook the budding model builder. Heck, I've been building models for decades and I enjoyed putting the models together.
As a game, it's well written and easy to pick up. At the same time, there's a good degree of strategy and planning required. It's initiative system is reminiscent of Star Wars or X-Wing. High initiative units move last and shoot first. You get data cards for a variety of tanks for the major powers - the United Kingdom, Germany, the Soviet Union and United States of America. No Italian, French or Japanese tanks at this time.
There are modifiers in the form of crew and equipment cards.
Game play is straight forward. The game may start to bog down with more than a couple of platoons of tanks on each side. Terrain and cover are both represented with simple easy to grasp rules.
Overall this is great for casual play by grognards and veteran gamers and as noted above a great intro game for gamers new to tabletop gamers.
Yes, it's a game, but this is clearly designed as an introductory WWII armor miniatures game. The game provides two Shermans and one Panther as plastic model kits (the same 15mm kits produced by Battlefront). The models are clean, well cast and easy to assemble. All pluses that will hook the budding model builder. Heck, I've been building models for decades and I enjoyed putting the models together.
As a game, it's well written and easy to pick up. At the same time, there's a good degree of strategy and planning required. It's initiative system is reminiscent of Star Wars or X-Wing. High initiative units move last and shoot first. You get data cards for a variety of tanks for the major powers - the United Kingdom, Germany, the Soviet Union and United States of America. No Italian, French or Japanese tanks at this time.
There are modifiers in the form of crew and equipment cards.
Game play is straight forward. The game may start to bog down with more than a couple of platoons of tanks on each side. Terrain and cover are both represented with simple easy to grasp rules.
Overall this is great for casual play by grognards and veteran gamers and as noted above a great intro game for gamers new to tabletop gamers.
Sunday, October 30, 2016
Sikh Wars: Battle of Ferozeshah December 21-22, 1845 - A scenario for Volley and Bayonet
Following Ranjit Singh's death in
1839, a struggle for power erupted that saw a succession of weak rulers
replacing each other by increasingly nefarious means. The Sikh army – the
Khalsa – moved into the leadership vacumn created by the lack of strong civil
leadership. The recent British disaster of the 1st Afghan war, had seriously
eroded the Sikh's fear of the Company's army, while the annexation of Scinde by
Charles Napier increased Sikh fears of British annexation. Amongst those
individuals competing for power in the Punjab, a plan emerged to have the
Khalsa cross the Sutlej
River and force the
British to guarantee Sikh sovereignty. Exactly how the Khalsa was to accomplish this goal was left unsaid, and few
concrete objectives were set for the campaign. Some historians view this as a
deliberate attempt by the Sikh politicians and nobility to weaken the Khalsa at
the hands of the British. Whatever the motivation, December 1845 saw a large
Sikh army cross into British India, and then…stop, apparently awaiting the
British response.
As the British Army advanced from
Ambala to relieve the troops at Ferozepore, they first encountered a Sikh
division near the village
of Mudki . Sir Hugh Gough
- commanding the British Army in India – attacked the Sikh’s under
Lall Singh late in the day. The battle raged into the night, but was a clear
victory for the British
Following the Sikh defeat at
Moodkee, Lal Singh retreated to Ferozeshah, rejoining the main body of the
army. The British spent the 20th resting and treating the wounded from the
battle, but set out a 0400 on the 21st to unite with General Littler's division
from Ferzorepore. Gough's column arrived near Ferozeshah from Moodkee about
1030 on the morning of the 21st.
Spotting the Sikh army, Gough's
immediate reaction was to deploy for an immediate assault against the eastern
side of the Sikh position. Several officers were critical of Gough's decision
to attack, including his second in command Brigadier Hardinge-who happened to
be the Governor General of the Colony! Hardinge overruled Gough's attack and
ordered him to keep moving towards Littler's approaching division. The junction
was effected at the village
of Misreewala , southwest
of Ferozeshah around 1330 in the afternoon.
At
this point the army started to deploy, an event that took the next two and a
half hours to complete. The battle opened around 1600 hours. Littler's division
launched a premature attack on the left flank and was bloodily repulsed.
Meanwhile, Gilbert and Smith's divisions advanced. The British regiments bore
the brunt of the fighting and they succeeded in fighting their way into the
center of the Sikh position, where Harry Smith's troops seized Ferozeshah.
Night
fell, and the battle became even more confused. Sniping and sporadic artillery
fire occurred all night long, with both sides attempting to regroup or reform.
Littler's troops fell back to Misreewala, as did the survivors of Smith's
division. A panicked British junior officer -saying he was passing along
General Gough's commands, attempted to order a withdrawal to Ferozepore, but
was overruled by General Smith.
The
dawn of the 22nd brought a renewal of the battle. The regrouped British force
(minus many of their native troops) renewed the offensive, attacking the
entrenchments they had captured once already. As they advanced, the Sikh army's
morale collapsed, and the troops fled north. The British appeared to have ended
the battle with a resounding victory. The battle, however, was not yet over.
Tel
Singh, arrived from the west, bringing with him the troops that had been
loosely besieging Ferozpore. Gough reformed his troops to meet this new threat,
occupying the entrenchments they had so recently attacked. The Sikh's stopped,
unlimbered their artillery and threatened to charge with the large bodies of
cavalry on each flank.
This
threatened attack failed to materialize. On the British right, White's cavalry
again charged the Sikh cavalry, throwing the Sikh flank into disarray. On the
British left, the cavalry and artillery mysteriously withdrew toward Ferzepore
- the work of a panicked junior officer, successful this time. This withdrawal
apparently had a negative effect of Tel Singh, who worried that the British
were attempting to flank him. To the
amazement of the exhausted British, the Sikh army ceased fire, and then
withdrew. The only blemish on the victory was that the exhaustion of the
British prevented a proper exploitation of the victory.
The Battlefield
Ferozeshah was a village located at the junction of
three roads leading to the major cities in the Sutlej
region- Ludhiana-the main British "base" for the campaign, nearby
Ferozepore, which was held by the British, but threatened by the Sikh Army, and
the road to Moodkee, which General Gough's troops were advancing along. The
surrounding terain is covered by open scrub "jungle" -consisting of
low thorny scrub and scattered trees. The Sikh position at Ferozeshah was a
strong one. The army was drawn up in a horseshoe shaped formation around the village of Ferozeshah , with the open end of the
"shoe" to the north. Light works protected the perimeter of the Sikh
position.
Terrain
The battlefield has some unusual
terrain which should be treated as follows;
Ferozeshah: Ferozeshah is represented
by a single town block as described in the rules.
Misreewala: Misreewala is represented
by two town blocks as descibed in the rules.
Abatis: Abatis (a barricade made from
felled trees) is treated as hasty works for any stand that begins the turn
adjacent to the abatis.
Jungle: Jungle is treated as open
woods as described in the rules.
Game Length
Ferozeshah
models the events of the first day of battle. The game begins with the 11:00 am
turn and continues through the 5:00 pm turn.
Victory
The
main British objective is to defeat the Sikh force and secure the camp near
Misreewala. The Sikh's are defending the approach to Fezeropore and the Sikh
army under Tel Singh, and attempting to defeat and delay the British force
approaching from Moodkee.
The
British win by destroying or crippling the Sikh Army. The Sikh Army has 4
derahs or divisions. Each division exhausted at the end of the game counts as
one point for the British, while each division in morale collapse or completely
destroyed counts as two points. The British win a tactical victory with 5
points and a strategic victory with 8 points.
The
Sikh’s win by keeping the British from meeting their victory conditions and
retaining control of the village
of Ferozeshah .
Optional Victory
Conditions
Okay,
the only way to explain the British success at Ferozeshah is to factor in the
inexplicable behavior of the Sikh commanders. Lal Singh has near parity in
troops, but lets his command sit while the British outflank and overrun him.
Then, Tej Singh – with victory in his grasp! – disengages from an opponent that
he could crush. Obviously, the goals of the senior officers in the campaign
were not to defeat the British. To that
end, I offer a set of victory conditions that better reflect the goals of the
Sikh leadership.
Lal
Singh – defeat the British, but have at least one Khalsa division in morale
collapse. Taking the fire out of your army will make it easier to seize power
back home.
Metab
Singh – At least two Khalsa divisions exhausted AND Khalsa must suffer twice
the casualties of your Ghochurra cavalry. The Ghochurra division must not be
exhausted at the end of the battle.
Tej
Singh – Let Lal Singh take the blame and conspire with your British allies. You
must engage the British, but if all of Lal Singh’s divisions are collapsed, you
can withdraw a happy man. If none of Lall Singh’s divisions are in morale
collapse when you join the battle, then you must defeat the British by making
all their divisions go into morale collapse.
THE BRITISH ARMY
General
Hugh Gough (army commander)
Corps
Troops
Field
Artillery Battalion..........(2-6) qq
Field
Artillery Battalion..........(2-6) qq
Heavy
(siege) battalion...........(2-6) qq
Siege
mortar battalion…….…(2-5) qq
White’s Cavalry Division
(exhaustion = 3)
Brigadier
White
Horse
artillery battalion….........(2-6) qq
White's
Cavalry Brigade...........(3-6) qqq
battalion gun
3rd
Light Dragoons…………….(1-6) q
6th
Light Dragoons……………(1-6) q
McCaskill's
Division (exhaustion = 6)
Brigadier
Wallace (commanding)
9th
Foot...................................(3-6)
qqq
2nd
Native Infantry...................(2-5) qq
26th
Native Infantry..................(2-5) qq
73rd
Native Infantry..................(2-5) qq
Gilbert's
Division (exhaustion =9)
Major
General Sir Walter Gilbert (commanding)
29th
Foot.................................(3-6)
qqq
80th
Foot.................................(2-5)
qq
41st
Native Infantry..................(2-5) qq
McLaren's
Brigade
1st
European Light Infantry......(3-5) qqq
16th
Native Infantry..................(2-5) qq
45th
Native Infantry..................(2-5) qq
In reserve;
Smith's
Division (exhaustion = 7)
Sir
Harry Smith (commanding)
Hicks
Brigade
31st
Foot.........….......................(2-6)
qq
24th
Native Infantry...................(2-5) qq
47th
Native Infantry...................(2-5) qq
Ryan's
Brigade
50th
Foot..............................…..(2-6)
qqq
42nd
Native Infantry..................(2-5) qq
48th
Native Infantry...................(2-5) qq
Littler's
Division (exhaustion = 7) Arrives
as reinforcements in road column from Ferozepore to the west.
Major General Sir John
Littler…..leader stand
Corps Troops
Marriot's Cavalry
Brigade.........(3-6) qqq battalion
gun
horse artillery
battalion….........(2-6) qq
Ashburnham's
Brigade
33rd
Native Infantry..................(2-5) qq
46th
Native Infantry...................(2-5) qq
54th
Native Infantry...................(2-5) qq
Reed's
Brigade
62nd
Foot................................(3-6)
qqq
12th
Native Infantry..................(2-5) qq
14th
Native Infantry..................(2-5) qq
British Deployment
The
British troops are deployed anywhere within 12” of the southern village of Misreewala .
Khalsa
Army
General
Lall Singh (army commander)……command stand
Army
Troops
artillery
battalion # 1...............(2-5) qq
artillery
battalion # 2...............(2-5) qq
artillery
battalion # 3...............(2-5) qq
artillery
battalion # 4...............(2-5) qq
artillery
battalion # 5...............(2-5) qq
artillery
battalion # 6...............(2-5) qq
zamburak battery # 7………...(6-3) qqqqqq
zamburak
battery # 8………...(6-3) qqqqqq
Akali Irregulars (religious fanatics)
Akali...…..(1-3
skimisher)
Bakali…..
(1-3 skimisher)
Dakali…..
(1-3 skimisher)
Brakali.….(1-3
skimisher)
Makali…...(1-3
skimisher)
1st
Infantry Division (exhaustion = 11)
1st
Brigade....................(6-4) qqqqqq
2nd
Brigade...................(6-4) qqqqqq
3rd
Brigade....................(6-4) qqqqqq
4thBrigade………........(6-4) qqqqqq
2nd
Infantry Division (exhaustion = 8)
5th
Brigade….................(6-4) qqqqqq
6th
Brigade….................(6-4) qqqqqq
7th
Brigade….................(6-4) qqqqqq
Sikh Cavalry Division
(exhaustion = 3)
Cavalry Regiment #
2..................(2-4) qq Poorly Trained Regulars
Cavalry Regiment #
3..................(2-4) qq Poorly Trained Regulars
Cavalry Regiment #
1..................(2-4) qq Poorly Trained Regulars
Sikh Ghocurra Horse (Nobility and
retainers of the Sikh tribes)
Exhaustion
= 6
Mehtab Singh (‘division commander’)
Ghochurra cavalry # 1….........(3-3) qqq
Poorly Trained Regulars
Ghochurra cavalry #
2.............(3-3) qqq Poorly
Trained Regulars
Ghochurra cavalry #
3.............(3-3) qqq Poorly
Trained Regulars
Ghochurra cavalry #
4.............(3-3) qqq Poorly
Trained Regulars
Ghochurra cavalry # 5.............(2-3) qq
Poorly Trained Regulars
Entering at some point on December 22, 1845 in road column
from Ferozepore. No earlier than the 1100 hours turn.
Tej Singh’s ‘Wing’ (exhaustion=11)
Tej Singh (Corps Commander)
Corps Troops
Heavy artillery battalion # 8………(2-5) qq
Heavy artillery battalion # 9………(2-5) qq
Zamburak camel battery..…………(6-3) qqqqqq
Infantry Division (exhaustion = 8)
Infantry Brigade....................(6-4) qqqqqq
Infantry Brigade....................(6-4) qqqqqq
Infantry Brigade....................(6-4) qqqqqq
Ghochurra
Left Wing (exhaustion=7)
Ghochurra cavalry #
6…..............(3-3) PTR qqq
Ghochurra cavalry #
7..................(3-3) PTR qqq
Ghochurra cavalry #
8..................(3-3) PTR qqq
Ghochurra cavalry # 9..................(3-3)
PTR qqq
Ghochurra cavalry # 9..................(3-3) PTR qqq
Ghochurra cavalry # 10..................(3-3) PTR qqq
Gochurra Right Wing
(exhaustion=7)
Ghochurra cavalry # 11..................(3-3) PTR qqq
Ghochurra cavalry # 12..................(3-3) PTR qqq
Ghochurra cavalry # 13..................(3-3) PTR qqq
Ghochurra cavalry # 14..................(3-3) PTR qqq
Ghochurra cavalry # 15..................(3-3) PTR qqq
Ghochurra cavalry # 16..................(3-3) PTR qqq
Ghocurra Cavalry Skirmisher…..(1-5) q
Ghocurra Cavalry Skirmisher…..(1-5) q
Sikh Deployment
The Sikh troops under Lall Singh are
placed inside the perimeter formed by the works around the village of Ferozeshah .
Artillery is placed on the perimeter of the line, with the infantry and cavalry
deployed anywhere on or within the perimeter.
Labels:
Anglo-Sikh Wars,
Ferozeshah,
Sikh Wars,
Volley and Bayonet
Thursday, September 29, 2016
Up, Up and away in my beautiful ballooooooooooooon........
.....or 99 Luftballoons on the wall, 99 Luftballoons.....
But seriously folks, I'm making great progress with the Reduced Aircraft Factory model of the Caquot Type M kit balloon available on Shapeways.
You can read the earlier installment here;
The painting has gone very well, in fact much better than I anticipated. I stumbled over a link to a postcard of a similar balloon done up in a charming checkerboard pattern. With that as a base, it was just a matter of selecting colors and a brush and getting started.
But seriously folks, I'm making great progress with the Reduced Aircraft Factory model of the Caquot Type M kit balloon available on Shapeways.
You can read the earlier installment here;
The painting has gone very well, in fact much better than I anticipated. I stumbled over a link to a postcard of a similar balloon done up in a charming checkerboard pattern. With that as a base, it was just a matter of selecting colors and a brush and getting started.
Here's the balloon after the basket installed. (Don't mind the hand of God in the lower left). Okay the paint job looks crummy in this picture. I think the camera is too close. |
This looks a little better. It might be the angle. (It might be my painting skills!) |
Thought I'd hold it over a game mat to get a feel for it. |
Success! The magnet on the post mates with a magnet glued to a 'bomber' peg and allows the balloon to be placed on a stand. |
Here's a view of the inverted balloon showing off the basket assembly. The great thing about this is that the basket and all the lines are a single part, making installation very easy. |
Here's a shot of the primer, paints, and screws used in the construction process. |
Now we're cooking with gas! An Italian SVA 5 flies past this balloon somewhere on the Piave front. The checkboard effect looks much better from a few feet away. |
Friday, September 23, 2016
Heavy fighter escorts reporting for duty!
The Letord 2 and the Caudron R.11 are completed!
These both painted up nicely. Decals were from Dom's Decals and a few odds and ends from the decal box (the numbers were Woodland Scenics decals).
These both painted up nicely. Decals were from Dom's Decals and a few odds and ends from the decal box (the numbers were Woodland Scenics decals).
A box with the escorts in front and back. |
The bomber box with the escorts shifted to the flanks. |
Caudron G.6 on a bomb run, as the fokker D.VI closes in. |
The Letord 2 turns as the D.VI hurtles past into the rear guns view. |
The Letord from the front, showing off the twin MG's in the nose and the prominent radiators over each engine. |
The R.11 and the D.VI get close up and personal. |
You can see the gunners clearly in this image. The gunners are separate items for this model. |
Subscribe to:
Posts (Atom)